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Primary (stock) weapons are the weapons available in Armory (including the unlocked ones) with which the soldiers respawn.
If the soldier dies, he will respawn with the same stock weapon/secondary equipment from his own faction or with some other stock weapon/secondary equipment that is already unlocked for the faction.
Common soldiers always spawn with an unlocked primary weapon with unlimited ammunition.
On death, dropped stock weapon/equipment stays on the ground for 45 seconds, then disappears.

Rare weapons are used by Elite soldiers (Officers) instead of the usual pool of faction's specific stock weapons used by common soldiers.
On death, a rare weapon is always dropped (except due to death caused by team-killing) and stays on the ground for 90 seconds (compared to 45 seconds for the stock weapons/equipment and 120 seconds for the valuables/armor), then disappears.

Keep in mind that if you die with a rare weapon or with a weapon that is no longer available at Armory, you'll respawn with a random stock weapon.
Unlike the stock weapons, rare weapons cannot be unlocked by selling 5 pieces of type to an armory!

Secondary weapons/support equipment have some kind of limitation. Rocket launchers have only one shot each. Silenced pistols have unlimited ammunition but a very low chance to kill (compared to stock weapons) unless you are undetected.

Throwables are the grenades/explosives that can be thrown/planted with the grenade key (default G). The number you can carry is determined by your rank.

Mounted weapons are fixed emplacements that cannot be moved. Some are built from player's equipment, some other are mounted on vehicles/structures.

Armor (vest) is the decisive factor in how you handle the bullets. It has a few layers that reduce the damage you take, thus providing you protection. Requires no button presses to be active.

Equipment (as sandbags, MGs, TOWs) is deployable and will remain there unless destroyed. Can be used by friends and foes.

Notes:
(UPDATED as of 1.91)

  • Most weapons affects player's speed - you will run slower with a sniper rifle than with a shotgun
  • Unlockable weapons are available after completing a certain task (delivering Cargo Trucks, selling Briefcases and Laptops at Armory)
  • All the enemy's primary stock weapons can be unlocked by selling 5 pieces of the particular type to an Armory. Once unlocked, the weapon will be available at Armory (in Invasion unlocks last 4 (four) hrs. net time, in Single Player Campaign it lasts 100 (one hundred) hrs.) then it will get out of stock and the procedure must be repeated to unlock it again!
  • All kinds of weapons, equipment and items can be obtained by:
    • purchasing from the Armory / swapping out of the Stash
    • picking up one lying on the battlefield
    • breaking one of the normal crates that can be found everywhere on the maps/ destroying a special crate that can be found on some places
    • Community/Gift Boxes and Lottery Tickets


Table explanation
Chance, probability and likeliness may be used interchangeably. "Round" is slang for bullet.

  • Image; Name; Type - exactly what you think.
  • Faction - which faction's armory this spawns in.
  • Price - cost to buy or sell the weapon/equipment/item.
  • Magazine size - bullets fired before needing to reload.
  • Fire rate - rounds (bullets) per minute (number of bullets the weapon would fire for a minute at an infinitely large magazine).
  • Accuracy factor (higher is better) - the chance that the bullet will hit the target if properly aimed (and at a green crosshair). E.g.: 1 is always, 0 is never. Some weapons have an accuracy factor of 1 but actually have less maximum accuracy because they are limited by stance accuracy modifiers. Ex. the standard assault rifles have a maximum accuracy of 0.95 due to the highest modifier (for being prone) being 0.95
  • Recoil (lower is better) - the amount of accuracy decreasing by every second during firing.
  • Recoil recovery (higher is better) - the amount recoil is reduced for every second during which the weapon does not shoot.
  • Kill probability (higher is better) - the chance that the bullet will kill when it hits someone. E.g.: 1=100%; 0.5=50%
  • Fall-Off Start (higher is better) - optimal distance for accurate shooting. Falloff is the max range where weapons retain 100% of their effective kill chance. Distance beyond falloff will have a gradual linear decrease in kill probability until it hits 0 at max range. E.g.: one way to measure is that the tanks are approximately 8-10m. long. One screen distance (top to bottom) is approximately 30m. Binoculars can be used to measure precise distances.
  • Max range (higher is better) - the maximum distance for a weapon to be able to kill, once the bullet reaches max range, it will have 0% kill chance
  • Speed modifier (higher is better) - affects the movement speed while the soldier is currently holding the weapon/equipment in his hands. Speed modifier for body armor being worn is stacked with speed modifier for equipment a soldier is holding.
  • Commonness - the chance that the weapon will be spawned when a soldier dies instead of the weapon he was using. Also used to determine the chance that newly spawned AI soldiers will spawn with the weapon
    Unrelated to weapon's performance.

NOTE*** Zoom this page all the way out for best view experience.

Primary Assault rifles[ | ]

Image Name Type Faction Price (RP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Bullet Speed(m/s) Speed mod(%) Commonness
Hud m16a4 M16A4 Assault rifle, full-auto Greenbelts/

Unlockable

2 30 531 1 0.34 1.4 0.5 34 67 100 -3.6 0.2 (70%)
Hud g36 G36 Assault rifle, full-auto Graycollars/

Unlockable

2 30 545 1 0.36 1.38 0.5 35 70 100 -1.8 0.2 (70%)
Hud ak47 AK47 Assault rifle, full-auto Brownpants/

Unlockable

2 30 488 1 0.4 1.2 0.55 33 68 100 -2 0.2 (70%)
Hud l85a2 L85A2 Bullpup assault rifle, 3-round burst Greenbelts/

Unlockable

8 30 632 1 0.35 1.4 0.55 36 66 100 -3 0.0003 (0.07%)
Hud famasg1 FAMAS G1 Bullpup assault rifle, 3-round burst Graycollars/

Unlockable

8 25 750 1 0.32 1.4 0.55 37 65 100 -2 0.0003 (0.07%)
Hud sg552 SG 552 Assault rifle, semi-auto Brownpants/

Unlockable

10 30 600 1 0.32 1.4 0.57 33 68 100 0 0.0003 (0.07%)
Hud aks74u AKS-74U Assault rifle, full-auto Rare/Ice Cream Van (200 rp) 80 30 612 1 0.6 2.5 0.6 38 52 100 0 0.0005
Hud f2000 F2000 Bullpup assault rifle, full-auto Rare/Ice Cream Van (200 rp) 80 30 545 1 0.25 0.8 0.58 45 75 100 -4 0.0006
Hud xm8 XM-8 Assault rifle, full-auto Rare/Ice Cream Van (200 rp) 80 30 545 1 0.28 1.0 0.55 42 75 100 -4 0.0004
Hud aug Steyr AUG Bullpup assault rifle, full-auto,

1.3x zoom, high-velocity

Rare 180 42 488 1 0.36 1.0 0.55 54 90 120 -4 0.0002
Hud m16a4 support1 M16A4 -

Shield and Scope

Assault rifle, full-auto, fire while crouch,

small ballistic shield, 1.2x scope

Gift Box 90 100 531 1 0.3 1.4 0.5 34 67 100 -8 0

(Community Box 2)

Hud fal bayonet FN FAL Battle rifle, full-auto, optional 3m bayonet

(bayonet has less stand/crouch accuracy)

Gift Box 420 20 531 1 0.4 1.1 0.58 42 75 100 -3.6 0

(Community Box 2)

Hud g11 G11 Assault rifle, optional 3-round burst,

1.2x zoom (non-burst stats in parenthesis)

Gift Box 440 45 3000 (462) 1 0.10 (0.3) 0.4 (1.3) 0.53 40 64 100 -2 0

(Community Box 4)

Hud tkb059 TKB-059 Assault rifle, full-auto, triple barrel Gift Box 630 30 488 0.96 0.5 1.1 0.5x3 25 58 100 -3 0

(Community Box 4)

Hud golden ak47 Golden AK47 Assault rifle, full-auto, shiny Gift Box 3000 30 488 1 0.4 1.2 0.55 (50% chance to deal double damage on hit) 36 75 110 -10 0

(Community Box 4)

Hud p416 P416 Silenced assault rifle, 1.1x scope, full-auto Gift Box 416 30 531 1 0.4 1.2 0.52 30 62 100 -4 0

(Community Box 5)

Hud ak47 w gp25 AK47 w/ GP25 GL Assault rifle, full-auto,

alternate single-shot grenade launcher

10% drop chance from Ranger

(GL functions identically to the M79)

Brownpants/Gift Box 250 30 488 0.95 .35 1.2 0.55 33 68 100 -12 0

(Community Box 6)


0.00001

Hud g36 w ag36 G36 w/ AG36 GL Assault rifle, full-auto,

alternate single-shot grenade launcher

10% drop chance from Ranger

(GL functions identically to the M79)

Graycollar/Gift Box 250 30 545 0.95 0.31 1.38 0.5 35 70 100 -11.8 0

(Community Box 6)


0.00001

Hud m16a4 w m203 M16A4 w/ M203 GL Assault rifle, full-auto,

alternate single-shot grenade launcher

10% drop chance from Ranger

(GL functions identically to the M79)

Greenbelt/Gift Box 250 30 531 0.95 0.29 1.4 0.5 34 67 100 -13.6 0

(Community Box 6)


0.00001

Hud ash12 ASh-12.7 Assault rifle, full-auto,

alternate suppressed flashbang launcher

(3.5m radius stun, stats in parenthesis)

Gift Box 721 20 (3) 545 (120) 1 (0.9) 2.0 (1.5) 1.5 (0.5) 0.75 40 60 100 (60) -10 0

(Community Box 6)

Hud qbz95 QBZ-95 Assault Rifle, full-auto, underbarrel shotgun (underbarrel stats in parenthesis) Gift Box 280 30 (4) 500 (333) 0.95 (0.75) 0.42 (1.3) 1.3 (0.8) 0.53 (0.62x4) 35.2 (19.6) 59.9 (29.8) 95 (85) -8 0 (Found in Community Box 3 and Pumpkin Box only)
Hud g3a3 G3A3 Assault Rifle, full-auto, alternate semi-auto mode w/ 1.35x scope (semi-auto stats in parenthesis) Gift Box 490 20 500 (300) 1 0.5 (0.6) 1.8 0.6 40.3 89.7 115 -4 0 (Found in Community Box 1 and Pumpkin Box only)
Hud gilboa dbr Gilboa DBR Assault Rifle, semi-auto, double barrel (consumes 2 ammo per shot) Gift Box 150 60 3000 1 0.27 1.2 0.5 38 52 100 -5 0 (Community Box 7)
Hud an94 AN-94 Assault Rifle, full-auto, alternate 2-round burst mode (2-round burst stats in parenthesis) Gift Box 250 45 588 (1714) 1 0.35 (0.15) 1.34 (0.6) 0.5 32 (38.4) 69 (82.8) 100 (120) -3.2 0 (Community Box 7)


Supressed Submachineguns[ | ]

Image Name Type Faction Price (RP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Bullet Speed(m/s) Speed modifier(%) Commonness
Hud mp5sd MP5SD Submachine gun, suppressed Greenbelts/

Unlockable

4 30 652 1 0.7 2.2 0.4 24 40 105 0 0.00001
Hud scorpion-evo Scorpion Evo III Submachine gun, suppressed Graycollars/

Unlockable

4 30 800 1 0.68 2 0.36 22 36 100 0 0.00001
Hud qcw-05 QCW-05 Bullpup submachine gun, suppressed Brownpants/

Unlockable

4 50 706 1 0.62 2 0.35 22 35 100 0 0
Hud kriss vector KRISS Vector Submachine gun, suppressed Rare 250 25 845 1 0.82 3.0 0.42 28.6 44 110 0 0.0001
Hud honeybadger AAC Honey Badger Personal Defense Weapon,

3-round burst, suppressed

Gift Box 390 30 800 1 0.38 1.3 0.45 35.7 54.6 105 -2 0

(Purple and Titan Boxes)

Hud golden mp5sd Golden MP5SD Submachine gun, supressed, shiny Gift Box 2500 30 652 1 0.7 2.2 0.4 25.3 41.8 110 -6 0

(Community Box 6)


Assault Submachineguns[ | ]

Image Name Type Faction Price (RP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Bullet Speed(m/s) Speed mod(%) Commonness
Hud p90 P90 Personal Defense Weapon Rare/Secret crate 100 50 857 1 0.58 3 0.57 32 44 100 0 0.0005
Hud ump40 UMP40 Submachine gun

10% drop chance from elite paratrooper

Greenbelts/

Non-unlockable

10 30 667 1 0.8 2.4 0.5 33 43 100 0 0.00001
Hud mx4 storm MX4 Storm Submachine gun

10% drop chance from elite paratrooper

Graycollars/

Non-unlockable

10 30 952 1 0.5 2 0.5 35 41 100 0 0.00001
Hud bizon PP-19 Bizon Submachine gun

10% drop chance from elite paratrooper

Brownpants/

Non-unlockable

10 64 706 1 0.6 2.2 0.5 28 41 100 0 0.00001
Hud suomi Suomi Submachine gun, accurate while walking. Gift Box 300 71 750 0.9 0.36 3.0 0.5 30 45 100 0 0

(Community Box 5)

Hud mpx MPX Submachine gun, optional magazine with hollow point bullets (hollow point stats in parenthesis) Gift Box 300 30 822 1 0.33 (0.4) 2.5 0.5 29.4 (28) 37.8 (36) 105 (100) 0 0

(Community Box 7)


Primary light, medium, and general purpose machineguns[ | ]

Image Name Type Faction Price (RP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Bullet Speed(m/s) Speed modifier(%) Commonness
Hud m240 M240 Medium machine gun Greenbelts/ Unlockable 2 100 723 0.62 0.8 0.8 0.67 35 70 100 -10 0.05 (16.6%)
Hud imi negev IMI Negev Light machine gun Graycollars/ Unlockable 2 100 779 0.63 0.8 0.8 0.65 45 78 110 -8 0.05 (16.6%)
Hud pkm PKM Light machine gun Brownpants/ Unlockable 2 150 652 0.56 0.8 0.9 0.63 33 66.5 95 -6 0.05 (16.6%)
Hud stoner lmg Stoner LMG Light machine gun Rare / Secret crate 160 80 600 0.75 0.8 0.9 0.6 35 75 100 -7 0.0003
Stoner62 Stoner 62 Light machine gun, full-auto,

1.4x zoom

Rare 450 20 652 0.92 0.35 1.4 0.7 52.8 99 110 -6 0.00002
Hud ares shrike ARES Shrike Light machine gun,

6 round burst / semi-auto

Gift Box 300 60 705 (400) 0.9 0.1 0.4 0.57 38 70 100 -7 0

(Blue, Purple, and Titan Boxes)

Hud pecheneg bullpup Pecheneg Bullpup Bullpup machine gun, 1.2x zoom Rare 430 150 545 0.8 0.7 1.4 0.7 42 90 100 -8 0.00005
Chainsaw KAC Chain SAW Light machine gun, full-auto,

suppressed

Rare 550 150 1200 0.55 1.5 1.5 0.46 30 72 100 -42 0.00005
Hud m60e4 M60 Machine gun Gift Box 700 100 600 0.725 2.5 1.15 0.71 35 65 100 -11 0

(Purple & Titan Boxes)

Microgun WB-II Microgun Heavy machine gun Rare 800 200 1875 0.55 1.5 0.7 0.5 30 72 120 -45 0.00004 (0,0039%)
Hud mg42 MG42 Machine gun Very rare 1200 150 1200 0.7 0.2 0.9 0.62 42 90 120 -12 0.00001 (0,00074%)
Hud rpd RPD Machine gun with optional bipod

(bipod stats in parenthesis)

Gift Box 610 100 652 0.7 0.8 (0.4) 0.82 (1.3) 0.6 (0.62) 30 (35) 70 100 -9.2 (-13) 0

(Community Box 6)

Hud ultimax Ultimax 100 Negative recoil machine gun, optional assault rifle mode (AR mode stats in parenthesis) Gift Box 800 100 (30) 667 (600) 0.8 (0.85) -0.15(-0.2) -1.2 (-1.35) 0.6 51 (52) 63.7 (65) 98 (100) -10 (-7) 0

(Community Box 6)

Dp28 DP28 LMG with optional shield (shield can only shoot prone, stats in parenthesis) Gift Box 280 47 600 0.78 1 (0.8) 2.4 0.65 36.3 70.4 110 -10 (-30) 0 (limited duration: Halloween Box only, will likely be added to another box soon)


Primary Shotguns[ | ]

Image Name Type Faction Price (RP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Bullet Speed(m/s) Speed modifier(%) Commonness
Hud mossberg Mossberg 500 Shotgun, pump-action Greenbelts/

Unlockable

2 8 60 0.75 2 0.9 0.6x5 21.5 25.8 86 0 0.01
Hud spas-12 SPAS-12 Shotgun, pump-action Graycollars/

Unlockable

2 8 60 0.68 2 0.9 0.62x6 21.6 26.1 90 -2 0.01
Hud qbs-09 QBS-09 Shotgun, semi-auto Brownpants/

Unlockable

2 10 150 0.74 2 0.9 0.59x5 19.8 27.5 86 0 0.01
Hud uts15 UTS-15 Bullpup pump-action shotgun Uncommon/

EOD

20 14 120 0.75 2 0.9 0.65x6 23 27.5 100 -3 0.004
Hud ns2000 Neostead 2000 Bullpup pump-action shotgun Rare 100 10 60 0.8 2 0.9 0.7x4 31.5 36 90 0 0.0005
Hud pepperdust Pepperdust Pump-action shotgun,

stun only, supressed

Rare 100 15 60 0.8 2 0.6 Stun 0.65x10 22.4 32 80 +6 0.0006
Hud benelli m4 Benelli M4 Shotgun, semi-auto Rare /

Secret crate

200 12 180 0.8 2 0.9 0.65x5 23.5 30.1 94 0 0.0006
Hud benelli m4 supp Benelli M4

suppressed

Shotgun, semi-auto, silenced (swap from Benelli M4) Rare 200 8 180 0.78 2 0.8 0.65x5 19.8 34.2 90 0 0.0001
Hud aa-12 AA-12 Assault shotgun, full-auto,

full magazine reload

Rare 150 20 240 0.9 0.6 0.6 0.5x3 28.5 38 95 0 0.0002
Hud jackhammer Jackhammer Shotgun, full-auto,

full magazine reload

Rare 350 10 240 0.9 0.7 1.4 0.6x3 31.4 49 98 -4 0.0001
Hud tti TTI-Combat Shield Pump-action shotgun,

ballistic shield

Gift Box 210 3 60 0.7 2.0 0.9 0.6x6 22.5 27 90 -35

(-32 for EOD AI)

0

(Community Box 2)

Hud hunter shotgun KSxS-6 Hunter Double-barreled shotgun,

can fire one or both barrels

Gift Box 400 2 N/A 0.75 2.0 1.0 0.6x6

(Special: each pellet

deals 2 damage)

9 63 90 -2 0

(Community Box 6)


Primary Snipers and designated marksman rifles[ | ]

Image Name Type Faction Price (RP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Bullet Speed(m/s) Speed modifier(%) Commonness
Hud m24a2 M24-A2 Sniper rifle, bolt-action, 1.6x zoom Greenbelts/

Unlockable

4 10 N/A 1 3 0.55 1 99 144 180 -7 0.01 (2.3%)
Hud psg90 PSG-90 Sniper rifle, bolt-action, 1.6x zoom Graycollars/

Unlockable

4 10 N/A 1 3 0.5 1 104.5 152 190 -6 0.01 (2.3%)
Hud dragunov svd Dragunov SVD Sniper rifle, semi-auto, 1.45x zoom Brownpants/

Unlockable

4 10 80 1 3 0.87 0.9 101.8 129.5 185 -4 0.01 (2.3%)
Hud apr APR Sniper rifle, bolt-action,

1.45x zoom, suppressed

Unlockable/

Lone Wolf

25 5 N/A 1.0 3.0 0.7 0.85 78 120 160 -9 0.00001
Scarssr SCAR-SSR Designated marksman rifle, semi-auto,

1.5x zoom

Rare 320 20 120 1 2 1 1.0 81.6 136 170 -8 0.0002
Hud vss vintorez VSS Vintorez Designated marksman rifle, full-auto,

1.3x zoom, supressed

Rare 200 20 300 0.9 3 3 0.8 78 120 120 -5 0.0002
Hud barrett m107 Barrett M107 Sniper rifle, semi-auto,

body-armor piercing, can crouch fire, 1.65x zoom

Rare 250 10 60 1 3 0.8 3.01 108 180 180 -15 0.0001
Hud lahti l39 Lahti L-39 Sniper rifle, semi-auto,

explosive rounds, 1.35m radius,

can pierce through bodies, 1.65x zoom

Very rare 1000 10 50 1 1 0.85 5xExplosive (20) - - 160 -17 0.000005 (0,00037%)
Hud enforcer M711-LA Enforcer Designated marksman rifle, lever action,

can reload 1 round at a time, 1.3x zoom

Gift Box 330 8 N/A 1 2.5 0.9 1.2 50.7 80.6 130 -8 0

(Found in Community Box 3)

Hud gepard m6 lynx M6 Lynx Sniper rifle, semi-auto, body-armor piercing,

1.65x zoom, suppressed

Gift Box/

Lone Wolf

300 5 60 1 3.0 0.9 1.5 90 150 150 -16 0.000001 and

Community Box 4

M14k M14k Automatic marksman rifle, scopeless, but with optional stim-pack mode Gift Box 390 10 561 1 2.5 0.9 0.75 54 72 120 -2 0 (Found in Community Box 5 and Pumpkin Box only)
Fd338 FD338 Semi-auto sniper rifle, 1.55x zoom, (optional supressor) Gift Box 338 10 200 (150) 1 (0.95) 2.4 (2.2) 1.1 0.9 (0.8) 93.6 (67.5) 147.6 (112.5) 180 (150) -10 0 (Found in Community Box 4 and Pumpkin Box only)
Golden dragunov svd Golden Dragunov SVD Sniper rifle, shiny, semi-auto, 1.45x zoom Gift Box 3100 10 80 1 3 0.87 1 104.5 133 190 -10 0 (Found in Titan Box and Pumpkin Box only)
Hud sks SKS Designated marksman rifle, semi-auto, 1.45x zoom, optional magazine with incendiary rounds


(incendiary rounds have 1.7m kill radius, do 10 vehicle damage, stats in paranthesis)

Gift Box 400 20 (10) 231 (286) 1 (0.95) 0.72 (1) 1 0.85 (1) 81.6 (50) 127.5 (50) 170 (100) -4 0

(Community Box 7)


Primary explosives[ | ]

Image Name Type Faction Price (RP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery vehicle damage Projectile Speed(m/s) Speed modifier(%) Commonness
Hud m79 M79 Grenade launcher Grenade launcher, single shot,

4.5m radius

Greenbelts/

Unlockable

25 1 N/A 0.8 3 0.2 55 120 -12 0.002 (0.3%)
Hud gl06 GL06 Grenade launcher Grenade launcher, single shot,

4m radius

Graycollars/

Unlockable

25 1 N/A 0.8 3 0.2 50 120 -10 0.002 (0.3%)
Hud rgm40 RGM-40 Kastet Grenade launcher, single shot,

6m radius

Brownpants/

Unlockable

25 1 N/A 0.8 3 0.2 70 120 -12 0.002 (0.3%)
Hud mgl MGL Flasher Grenade launcher, semi-auto,

1.1x zoom, stun grenades,

8m radius, full reload

Rare 200 6 75 0.9 4.0 1.0 0 110 -14 0.0002
Hud milkor mgl Milkor MGL Grenade launcher, semi-auto,

4.2m radius, reloads 1 round at a time

Very rare 650 6 75 0.9 4.0 1.0 65 110 -14 0.00001(0,001%)
Hud xm25 XM-25 Air-burst grenade launcher, semi-auto,

1.2x zoom, 4.2m radius.

Alt-fire remote detonation mode.

Secret crate/

Gift Box

200 4 35 1 2.3 0.5 45 40 -12 0

(Secret crates / Blue Box)

Hud paw PAW-20 Grenade launcher , semi-auto,

1.2x zoom, 3.5m radius

Rare/

Gift Box

350 7 54 1 2.8 1.0 40 70 -10 0.00005

(Also found in Titan Boxes)

Hud javelin ap Javelin, anti-personnel

(APJ)

Airburst clusterbomb launcher.

10 bombs, 2.5m radius per bomb

Gift Box 999 1 N/A 1.0 N/A N/A 16 x10 100 -20 0

(Community Box 1 & 2)

Hud pf98 PF-98 rocket launcher Reloadable rocket launcher,

1.45x zoom, 4.8m radius

Gift Box 980 1 N/A 1 0.4 1.5 520 75 -45 0

(Community Box 4)

Hud portable mortar RWM Mortar Portable mortar, 1.55x zoom,

6m radius

Gift Box 380 Unlimited N/A 0.95 1 0.3 152 100 -45 0

(Community Box 4)

Hud kulakov Kulakov Incendiary grenade launcher,

semi-auto, full reload

Gift Box 530 5 N/A 0.8 3.5 0.2 20 110 -15 0

(Community Box 6)


Notes:

  • All explosive weapons have a 100% kill chance, if an explosive deals over 100 damage it rips through more vest layers. 100+ damage counts as 200% kill chance and therefore 2 layers, and any explosive dealing over 200 damage jumps to counting as 300% kill chance and therefore 3 layers, and so on.
  • Weapons with lower then 17 damage can not damage armored vehicles, example the Anti personnel javelin does so low damage that it can not damage tanks or other armored vehicles which have around 600 health minimum


Primary special[ | ]

Image Name Type Faction Price (RP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Projectile Speed(m/s) Speed modifier(%) Commonness
Hud model29 44 Magnum Double-action revolver, alternate rapid fire mode

(rapid fire mode stats in parenthesis, is actually less accurate)

Rare 80 6 176 (600) 1.0 1.0 1.5 1.6 30.8 44 110 0 0.002 (0.23%)
Hud musket Buckshot Bess Musket Muzzleloader, optional 3m bayonet

Grants a special outfit while equipped

(bayonet stat changes in parenthesis)

(has a different outfit if Cavalry Saber is also equipped)

Secret crate 600 1 N/A 0.32 (.3) 3.0 0.2 0.7x30 35 40 100 -11 (-12) 0
Hud aa-12 frag AA12-Frag Assault Blast Shotgun , full-auto, full magazine reload,

1.8m radius , 8 damage per hit to light vehicles,

Cannot damage Tanks & APCs

Gift Box 370 20 200 0.9 0.35 0.85 Explosive - - 75 -10 0

(Community Box 1)

Hud flamethrower.png Flamethrower Assault Flamethrower, full-auto, 1.5 radius,

2 damage per hit to light vehicles

Gift Box 400 100 1200 1.5 0.1 1.0 Explosive - - 140 -15 0

(Community Box 1)

Hud chainsaw Chainsaw Chainsaw, mechanically powered melee weapon,

deals 1 damage per hit to light vehicles

Gift Box 120 Unlimited 857 0.95 0 2.0 Melee - 2 8 -20 0

(Community Box 3)

Hud dragons breath Dragons breath Dragons breath, Shoots dragons breath rounds,

deals 1 damage per hit to vehicles , 1.2m radius

Gift Box 360 2 286 0.68 2.0 0.9 18xExplosive - - 80 -2 0

(Community Box 3)

Hud blowgun Blowgun Pneumatic ranged hunting weapon, shoots poisonous darts,

wounds enemies, suppressed

Gift Box 70 1 N/A 1 1 0.8 1.01 (wound) 24 42 60 -5 0

(Community Box 4)

Hud compound bow Compound bow Hand-drawn elastic hunting weapon, body-armor piercing,

suppressed, 1.4x zoom, full standing accuracy, optional explosive arrow mode

(explosive stats in parenthesis)

Gift Box 215 1 N/A 1 (0.95) 2 0.5 1.5 (Explosive) 8 80 (60) 80 (50) -10 (-11) 0

(Community Box 4)

Hud l30p-dual L30P-DUALIST Dual wielded pistols, Gives John Wick skin while equpped Gift Box 420 15 300 0.88 2 2 0.4x2 33 38 110 +10 0

(Community Box 2)

Hud ninjato Ninjato Sword with 3m melee range,

can throw shurikens and firecrackers(stun),

invisible temporary bullet shield when holding down attack,

gives a ninja outfit while equipped with gold knife

Gift Box 999 3 2000 1 0 1 3.01 - - 20 +12 0

(Community Box 5)

Hud zweihander Zweihander Sword with 4m melee range,

invisible temporary bullet shield when holding down attack, gives a knight outfit while worn

Gift Box 1000 - - - - - 3.5 - - - +5 0

(Community Box 6)

Hud scythe Reaper's Scythe Primary scythe with 3m melee range,

No shield, melee kills while wearing the Reaper Costume summon friendly skeletons during Halloween.

Gift Box 222 - - - - - 6.66 - - - 0 0 (limited duration: Halloween Box only)
Hud shock paddle Defibrilator Reusable medkit, faster heal animation (~2/3 of the animation time before healing), has a unique stab animation (no extra range) Gift Box 100 - - - - - - - - - +3 0 (Found in Community Box 2 and Pumpkin Box only)
Hud torch Welding torch Repairs vehicles to 110%, unlimited use.

Warning: Explodes on death. Exploded torches are NOT recoverable.

Friendly fire does not cause torch explosion

Gift Box 100 100 240 1.0 0 1.0 - - - 10 -35 0 (Found in Community Box 6 and Pumpkin Box only)



Secondary special[ | ]

Image Name Type Faction Price (RP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Projectile Speed(m/s) Speed modifier(%) Commonness
Hud dartgun medic Medical Dart Gun Medigun, suppressed, 1.2x zoom, can heal wounded from distance Gift Box 180 1 N/A 1.0 2.0 0.5 Healing (1m radius) - - 100 -5 0

(Community Box 2)

Hud sabre Cavalry Saber Secondary sword with 3m melee range,

invisible temporary bullet shield when holding down attack

Gift Box 333 - - - - - 1? - - - +12 0

(Community Box 6)

Hud banner chicken Hud banner president Banner (Chicken / President) Secondary banner, 2.8m range

No shield, can switch between either banner

Gift Box 300 - - - - - 1 - - - 0 0 (limited duration: Halloween Box only)
Hud banner rwr Hud banner aid Banner (I Love RWR / Medic) Secondary banner, 2.8m range

No shield, can switch between either banner

Gift Box 500 - - - - - 1 - - - 0 0 (limited duration: Halloween Box only)
Hud banner ice Hud banner ee Banner (Ice Cream / Pink Panda) Secondary banner, 2.8m range

No shield, can switch between either banner

Gift Box 100 - - - - - 1 - - - 0 0 (limited duration: Halloween Box only)
Hud banner voting 1 Hud banner voting 0 Banner (Voting) Secondary banner, 2.8m range

No shield, can switch between either banner

Gift Box 100 - - - - - 1 - - - 0 0 (limited duration: Halloween Box only)
Hud banner smile Hud banner halloween Banner (Smiley / Jack O'Banner) Secondary banner, 2.8m range

No shield, can switch between either banner

Gift Box 100 - - - - - 1 - - - 0 0 (limited duration: Halloween Box only)
Hud banner git Hud banner gingerbread Banner (Present / Gingerbread) Secondary banner, 2.8m range

No shield, can switch between either banner

Gift Box 100 - - - - - 1 - - - 0 0 (limited duration: Christmas Box only)
Hud banner santa Hud banner grinch Banner (Santa / Grinch) Secondary banner, 2.8m range

No shield, can switch between either banner

Gift Box 150 - - - - - 1 - - - 0 0 (limited duration: Christmas Box only)


Secondary handguns[ | ]

Image Name Type Faction Price (RP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Accuracy falloff (m) Max range (m) Bullet Speed(m/s) Speed modifier(%) Commonness
Hud beretta m9 Beretta M9 Pistol, semi-auto,

optional suppressor (suppressed stats in parenthesis)

Greenbelts/

Non-unlockable

3 15 240 0.95 0.7 0.65 0.5 (0.45*) 35 50 (40) 100 0 0**
Hud glock17 Glock 17 Pistol, semi-auto,

optional suppressor (suppressed stats in parenthesis)

Graycollars/

Non-unlockable

3 17 300 0.95 0.8 0.70 0.5 (0.45*) 32 48 (38) 100 0 0**
Hud pb PB Pistol, semi-auto,

suppressed

Brownpants/

Non-unlockable

3 8 200 0.95 0.5 0.8 0.5* 28.5 38 95 0 0**
Hud beretta 93r Beretta 93R Machine pistol, 3-round burst,

suppressed

Rare /

Secret crate

100 15 857 0.95 0.25 0.7 0.5* 26 35 100 0 0.0014
Hud mk23 MK23 SOCOM Pistol, 2-round burst,

suppressed

Unlockable 20 12 1000 0.95 0.5 1 0.4 28 38 100 0 0
Hud desert eagle Desert Eagle Pistol, semi-auto Unlockable 10 7 200 1 0.5 0.8 0.7 44 66 110 0 0
Hud desert eagle gold Desert Eagle Gold Pistol, semi-auto Secret crate /

Gift Box

300 8 200 1 0.5 0.8 0.9 48.3 71.3 115 0 0
Hud uzi mini Mini UZI Machine pistol, full-auto Greenbelts/

Non-unlockable

3 20 681 0.87 0.30 1.2 0.45 32 42 100 0 0**
Hud steyr tmp Steyr TMP Machine pistol, full-auto Graycollars/

Non-unlockable

3 30 666 0.90 0..28 1.0 0.5 27 39 100 0 0**
Hud aek 919k AEK-919k Machine pistol, full-auto Brownpants/

Non-unlockable

3 30 681 0.89 0.33 1.1 0.46 28 41 100 0 0**
Hud m712 M712 Schnellfeuer Machine pistol, full-auto Rare 220 20 909 0.95 0.6 1.6 0.8 22 36 100 0 0.0015
Mp7 MP7 Machine pistol, full-auto,

high-velocity

Rare /

Gift Box

290 40 759 0.92 0.7 2.0 0.55 27.5 49.5 110 0 0.0010
Hud sawn-off shotgun Sawn-Off Short double-barreled shotgun,

dual triggers

Very rare /

Gift Box

210 2 285 0.78 2.0 1.5 0.59x10 21.5 30.1 86 0 0.0005
Hud taser Taser Nonlethal, wounds enemies Gift Box 80 1 n/a 0.95 0.8 0.65 5.01 (wound) 25 26 100 +5 0

(Community Box 2)

Hud squall Squall Automatic weapon,

very fast firing,

fire while crouched

Gift Box 700 50 1875 0.55 1.7 0.7 0.58 28 55 72 -45 0

(Community Box 3)

Hud mac10 MAC-10 Machine pistol, full-auto,

optional suppressor

(suppressor stats in parenthesis)

Gift Box 210 50 923 0.89 0.25 1.5 0.45 28.4 (25) 45.2 (38) 105 (100) 0 0

(Community Box 6)

Hud mgv176 MGV-176 Submachine gun, full-auto Gift Box 270 177 1200 0.55 0.61 3.0 0.42 16.15 33.25 95 0 0

(Community Box 7)

Notes:

  • * Keep in mind that if the area is not under alert, the suppressed weapon's probability kill is 1.0, i.e. 100%
  • ** The AIs can't spawn with those weapons, they are only available for the human players!


Secondary Anti-tank weapons/Anti-personnel mines[ | ]

Image Name Faction Price (RP) Damage Blast radius (m) Velocity (m/s) Description
Hud m72law M72 LAW Greenbelts/

Unlockable

4 330 4.0 50 Average/all-rounder stock rocket launcher,

-16% movement speed while carrying in hands.

Hud m2 carlgustav M2 Carl Gustav Graycollars/

Unlockable

4 360 3.5 60 Highest damage and fastest projectile among stock rocket launchers, but smallest blast area,

1.1x zoom,
-20% movement speed while carrying in hands.

Hud rpg-7 RPG-7 Brownpants/

Unlockable

3 300 5.0 40 Largest blast area but the lowest damage and slowest projectile among stock rocket launchers,

-18% movement speed while carrying in hands.

Hud smaw SMAW Unlockable 7 400 3.5 75 Surpasses all stock rocket launchers, except in blast radius,

1.5x zoom,
-20% movement speed while carrying in hands.
Unlockable in Campaign/Invasion via briefcases.

Hud javelin Javelin Uncommon 10 450 5.0 100 Largest splash area and high-damage with the fastest projectile but travels slowest because it flies at an arc.

Not among the stock weapons but can be dropped by the dead AI soldiers,
1.25x zoom,
-20% movement speed while carrying in hands


Hud m202 M202 flash Rare/ 30 220 x4 4.5 60 Four tubed rocket launcher, fires all rounds at once.

Not among the stock weapons but can be dropped by the dead Elite soldiers (Officers).
220 damage per rocket, 1.1x zoom,
-20% movement speed while carrying in hands

Hud claymore Claymore Non faction specific 5 10 6.0 N/A Once planted, it detonates only on contact with an enemy soldier/vehicle.

Can be disarmed by knifing it (V by default) and it will disappear.

Despawns 4 minutes after deployed.
-40% movement speed while carrying in hands.
Available only at Armory!

Hud tracer Tracer Gift Box 80 1201 8.0 N/A Fires a tracer dart, launches a single missile after 6 seconds at landing spot.

Does not reduce/increase the movement speed while carrying in hands. Available in Community Box 1 and Lottery Tickets!

Hud m320 M320 Rare/ Gift Box 320 50 4.4 100 Secondary grenade launcher, reloadable.


-3% movement speed while carrying in hands Available in Community Box 5 and Lottery Tickets.


Secondary support equipment[ | ]

Image Name Price (RP) Health Points Description
Hud golden knife Golden Knife 1000 N/A Primary attack smash the ground, launching enemies and vehicles within a 6m radius far away.

Melee works just like regular knife with 2m max range
+10% movement speed while carrying in hands.
Available in Community Box 2 and Lottery Tickets!
Available for the human players only!

Hud hesco barrier Cover deploy 10 495 Provides cover for soldiers. It is also hard to be pushed from light vehicles.

-40% movement speed while carrying in hands.

Hud binoculars Binoculars 1 N/A Available in the Armory. Increases the vision range by 65% while used and standing still, zoom 1.65x.

Does not reduce/increase the movement speed while carrying in hands.
Available only at Armory and thereby only available for the human players!

Hud medikit Medikit 1 N/A When equipped, keep LMB pressed for a 3 seconds near the wounded soldier and he will be healed.

+6% movement speed while carrying in hands.

Hud wrench small Small wrench 3 1 A single use wrench can repair 100 damage units on vehicles, structures and deployables. Player can hold max 4 at a time.

+6% movement speed while carrying in hands.
Available only at Armory and thereby only available for the human players!

Hud wrench Large wrench 3 1 A single use wrench can repair 150 damage units on vehicles, structures and deployables. Player can hold max 4 at a time.

+3% movement speed while carrying in hands.
Only available in Supply quads! and thereby only available for the human players!

Hud repair crane Repair crane deploy 400 Deploys a crane that can quickly repairs damaged vehicles. Over-repairs vehicles to 110%!

Repair function doesn't work in quick match!
-40% movement speed while carrying in hands.
Found in Community boxes and Lottery tickets!

Hud vestkit Vest Repair Kit 10 N/A Used for repairing damaged body armor.

-5% movement speed while carrying in hands.
Found in Community boxes and Lottery tickets!

Hud squad equipment kit Squad Equipment Kit 200 N/A Equips every bots in the player squad with T2 Vests.


Found in Community boxes and Lottery tickets!

Hud chickencarrier Chicken carrier 200 N/A Spawns 5 friendly chickens upon use. These chickens function as friendly ai, but cannot attack or join player squads.

They do contribute to capturing points, however killing friendly chickens has the same penalties as killing friendly ai.

-20% movement speed while carrying in hands.

Found in Community box 5 and Lottery tickets!

Hud laptop gps GPS laptop 50 N/A When used, temporarily reveals the locations of enemy radar towers, jammers, prisons, AA emplacement, radar tanks, commss and cargo trucks.

-40% movement speed while carrying in hands.
Found in Community boxes and Lottery tickets!

Hud riot shield Riot shield 3 1 Blocks incoming bullets. If the shield's carrier being hit by an explosive, he will get stunned for 3 seconds and the shield will be destroyed.

-10% movement speed while running with it in hands.

Hud deployable mg Stationary MG 70 80 Accuracy factor 0.9, recoil 0.8, recoil recovery 0.8, kill chance 0.5, no reloading required, rotation angle: 90°.

-40% movement speed while carrying in hands.
Available only at Armory and thereby only available for the human players!

Hud minigun

Stationary Minigun 250 80 Accuracy factor 1.0, recoil 0.17, recoil recovery 1.1, kill chance 0.4, no reloading required, rotation angle: 90°.

-40% movement speed while carrying in hands.
Unlockable in Campaign/Invasion via briefcases/delivering cargo trucks.
Available only at Armory and thereby only available for the human players!

Hud tow2 Stationary TOW 250 80 4 seconds reloading time, rotation angle: 120°. 3.5m blast radius, zoom 1.3x.

-40% movement speed while carrying in hands.
Unlockable in Campaign/Invasion via briefcases/delivering cargo trucks.
Available only at Armory and thereby only available for the human players!

Hud deployable gl Stationary Grenade Launcher 200 Accuracy factor 0.95, recoil 4.0, recoil recovery 1.0, no reloading required.

-40% movement speed while carrying in hands.
Unlockable in Campaign/Invasion via briefcases/delivering cargo trucks.
Available only at Armory and thereby only available for the human players!

Hud hornet Hornet 350 Accuracy factor 1, recoil 1.2, recoil recovery 0.6, zoom 1.65x.

-40% movement speed while carrying in hands.
Unlockable in Campaign/Invasion via briefcases/delivering cargo trucks.
Available only at Armory and thereby only available for the human players!

Hud mortar Stationary Mortar 300 80 Rotation angle: 300°, 1.5x zoom.

-50% movement speed while carrying in hands.
Available only at Armory and thereby only available for the human players!

Hud tank trap

Tank trap deploy 5 800 Blocks vehicles paths.

-20% movement speed while carrying in hands.
Available only at Armory and thereby only available for the human players!
Only available in Minimodes and Teddy Hunt modes!

Hud xmas tree Xmas Tree 30 N/A -40% movement speed while carying.

Used to deploy a Christmas Tree, which can be destroyed and makes for poor cover. Contains an elevated sniping position.


Throwables[ | ]

Image Name Price (RP) Damage Effective radius Description
Hud grenade Hand grenade 2 101 6.0 Detonates after 3 seconds.
Hud impact grenade Impact grenade 2 240 3.0 Detonates immediately on contact. Slightly more throw range than hand grenade
Hud stun grenade Stun grenade 2 - 10.0 Detonates after 3 seconds.

Does no damage to vehicles but stuns infantry.

Hud c4 C4 20 2400 10.0 Detonated by either clicking it or using the Squad command modifier button (Windows key by default) + grenade key (G by default).

Despawns 45 seconds after use.
Can be disarmed by knifing it (V by default) and it will remain on the ground.
Available only at Armory and thereby only available for the human players!

Hud at mine AT mine 5 450 5.0 Detonates in contact with any vehicle.

Can be disarmed by knifing it (V by default) and it will remain on the ground.
Available only at Armory and thereby only available for the human players!
Disabled on default nor available in Campaign/Invasion! Only available in Minimodes and Teddy Hunt modes!

Hud flare Flare 150 N/A N/A Player paratrooper spawn point.

Active only if there are no enemies nearby!
Available for the human players only!

Hud flare blue Mustela Drop 800 N/A N/A Deploys the Mustela tank.

Available in Community Boxes only!

Hud flare yellow Banana Car Drop 100 N/A N/A Deploys the Bananza.

Available in Community Boxes only!

Hud flare green Gun truck Drop 700 N/A N/A Deploys the Gun truck.

Available in Community Boxes only!

Hud flare cyan AAV-G17/A1 Drop 700 N/A N/A Deploys the AAV-G17/A1 tank.

Available in Community Boxes only!

Hud flare orange FST ACAV Drop 600 N/A N/A Deploys the Vulcan ACAV tank.

Available in Community Boxes only!

Hud flare ivy ZJX-19/XE Drop 510 N/A N/A Deploys the ZJX-19/XE repair tank.

Available in Community Boxes only!

Hud stim Stim Pack 30 N/A 2.0 Short throwing distance, click on the stimpack on the ground after throwing to activate. Can be disarmed in the same manner as C4.

Activated stim packs heal same-faction players that are downed and crawl onto them. Available in Community Boxes only!

Hud dooms hammer Doom's Hammer 50 2000 5.0 Powerful throwable. Same throw range as impact grenade.

Single Use, equipped in throwable slot
Available in Community Boxes only!

Hud stars Shuriken 2 3.01 - Ninja stars, cannot damage vehicles.

Single Use, equipped in throwable slot
Available in Community Boxes and Can be unlocked for the supply quad.

Hud banana peel Banana peel 1 - 2.0 Toss a banana peel to play a harmless slapstick joke on your fellow friends.

Warning: not for use in war!

Hud icecream Ice cream 5 - 2.0 Even in times of war, its never a bad time for ice cream.
Hud emp grenade EMP grenade 5 - 0.15 On impact, forces all occupants out of vehicle. Locks vehicle for about 5 seconds.


Armors/Camouflage suits[ | ]

Image Name Price (RP) Shots to destroy Description
Hud vest1 Vest Type-I 20 2 Available in the Armory. First shot only deals damage to vest, second shot destroys vest and leaves you wounded. Getting knifed or hit by a wound projectile will go through the vest and kill/wound the player/AI wearing it with the vest unharmed.
Does not reduce/increase the detectability while worn.
-10% movement speed while worn. Vest speed modifier remains constant regardless of vest's damage condition.

Available for the human players only!
Not available in Invasion/Vanilla campaign!.

Hud vest Vest Type-II 40 3 Available in the Armory or by knifing/running over an enemy. Provides no resistance to stun/melee/wound projectiles.
Comes in 3 stages — 100% - 50% - 25%
  • 100% Vest can take one hit without stunning the wearer.
  • 50% Vest can take one hit and stun the wearer.
  • 25% Vest can take one hit, leaving the wearer wounded.


Does not reduce/increase the detectability while worn.

-5% movement speed while worn. Movement speed is not affected by the vest's damage condition.

Hud vest3 Vest Type-III 150 5 Can be obtained by running over enemy Elite Soldiers (Officers), Combat Medics, Rangers or may be found in the secret crates on some maps.

Vest comes in 5 stages — 100% - 80% - 60% - 40% - 20%.

Getting hit by a wound projectile will go through the vest and wound the player/AI wearing it with the vest unharmed.

  • 100% Vest can take one bullet hit without stunning the wearer or take one explosive/melee hit and stun wearer, either will bring the vest down to 80%.
  • 80% Vest can take one bullet hit without stunning the wearer or take one explosive/melee hit and stun the wearer, either will bring the vest down to 60%.
  • 60% Vest can take one non-melee hit and stun the wearer, bringing the vest to 40%.
  • 40% Vest can take one non-melee hit and stun the wearer, bringing the vest to 20%.
  • 20% Vest can take one bullet hit, leaving the wearer wounded.


Does not reduce/increase the detectability while worn.
-8% movement speed while worn. Movement speed is not affected by the vest's damage condition.

Hud eod EOD armor 80 3 Unlockable in Vanilla campaign & Invasion via briefcases/delivering cargo trucks.

Also worn by (EOD) Officers. Very weak against bullets compared to Vest Type-II but absorbs much more damage caused by explosives without being stunned.

Carriers are completely invulnerable against wounding projectiles (taser and blowgun) and stun explosives until it drops to 40% durability.

Melee attacks only deal 1 layer of damage, until the vest is at 40% durability

  • 100% Vest can take one hit of any type, bringing the vest down to 80%. (Some strong explosions count as multiple hits, don't try to tank a Legion shot)
  • 80% Vest can take one hit of any type, bringing the vest down to 60%. 125% increase in lethal hit chance from bullets. (Bullets can deal more than 1 layer of damage)
  • 60% Vest can take one hit of any type, bringing the vest down to 40% and stunning the wearer. 125% increase in lethal hit chance from bullets.
  • 40% Vest can take one non-melee hit, bringing the vest down to 20% and stunning the wearer. 20% increase in lethal hit chance from bullets.
  • 20% Vest can take one non-melee hit, leaving the wearer wounded.
  • Destroyed Vest can take one explosive hit, leaving the wearer wounded.


-18% movement speed and +10% detection range while worn. When destroyed detection range becomes +5%.

When equipped by the AI, has two extra layers (55% and 50%). These two layers are identical to the 60% layer.

Hud camo vest Camouflaged Vest 150 5 A vest that reduces the detectability while worn. Can be obtained from secret crates on some maps and community boxes.

In terms of protection the vest has 5 stages, same as Vest III, but its state is labelled differently -— 100% - 80% - 50% - 20% - Destroyed.

Getting hit by a wound projectile will go through the vest and wound the player wearing it with the vest unharmed.

  • 100%: -5% movement speed, -10% detection range. Vest can take one bullet hit without stunning the wearer or take one explosive/melee hit and stun wearer, either will then bring vest down to 80%.
  • 80%: -10% movement speed, -5% detection range. Vest can take one bullet hit without stunning the wearer or take one explosive/melee hit and stun the wearer, either then bring the vest to 50%.
  • 50%: -12% movement speed, vest no longer provides stealth. Vest can take one non-melee hit and stun the wearer, bringing the vest to 20%.
  • 20%: -15% movement speed. Vest can take one non-melee hit and will stun the wearer by destroying the vest.
  • Destroyed: -18% movement speed but still can take one bullet hit before disintegrating, putting the wearer in wounded state.

Available for the human players only!

Hud blackops Black Ops Vest 40 2 Unlockable in Vanilla campaign & Invasion via laptops.

Getting hit by a wound projectile will go through the vest and wound the player wearing it with the vest unharmed.

  • Undamaged: -8% of lethal hit probability and +2% movement speed while worn. Vest can take one hit of any type before becoming damaged.
  • Damaged: -5% of lethal hit probability and -4% movement speed while worn. Vest can take one bullet hit, leaving the wearer wounded. Any explosive/melee damage will kill the wearer.


-25% detection range during night time only.
Available for the human players only!

Hud camouflage suit Camo suit 20 N/A A suit that does not provide any protection. The carrier is harder to be detected by the AIs.

Unlike Black Ops Vest, ghillie suit has a permanent -20% detection range and +4% movement speed while worn.
Available for the human players and Lone wolf snipers.

Hud exo vest
Exo Suit 100 2 A suit that increases movement speed, and has provides some bullet resistance, and provides a large amount of melee resistance.
  • Undamaged Vest can take one bullet or explosion hit, damaging the vest in the process. Immune to melee damage. Immune to stun-explosives. (but not the Pepperdust) -20% of lethal hit probability and +17% movement speed while worn.
  • 50% Vest can take one hit of any type, further damaging the vest and stunning the wearer. Melee attacks will stun the wearer, but not damage the vest. -10% of lethal hit probability and +14% movement speed while worn.
  • Destroyed Any damage will destroy the vest and kill the wearer. Immune to stun-explosives. No lethal hit probability or movement speed modifiers.

Available for the human players only!

Hud costume clown Clown suit 200 N/A A suit that does not provide any protection besides looking clownish and boosting slightly the movement speed.

+5% movement speed while worn.
Can be found in some of the secret crates on some maps
Available for the human players only!

File:Panda costume panda.png Clown suit 200 N/A A suit that does not idk speed.

+5% movement speed while worn.
Can be found in some of the secret crates on some maps
Available for the human players only!

Hud costume santa Santa suit 200 N/A A suit that does not provide any protection besides looking jolly and merry.

Can be found in some of the secret crates on some maps
Available for the human players only!

Hud costume werewolf Werewolf suit 350 N/A A suit that provides a small bullet resistance and gives you a speed boost while looking beastly.

Carriers are completely invulnerable against stun explosions.
-20% detection range during night time only.
-10% lethal hit probability and +15% movement speed while worn.
Can be obtained only from Community boxes or from the secret crates on some maps
Available for the human players only!

Hud worn underpants Wearable Underpants 1 N/A For those that take going commando a bit too seriously. Does not provide any protection while looking hot and sexy.

Can be obtained from Community boxes only!
Available for the human players only!

Hud costume lizard Lizard Mutagen 666 N/A A suit that provides bullet resistance while looking extraterrestrial and giving a speed boost.
-5% detection range. The carrier is also completely immune to stun explosions and melee weapons.

-15% lethal hit probability and +10% movement speed while worn.
Can be obtained from Community boxes only!
Available for the human players only!

Hud costume banana Banana suit 8 N/A A suit that provides bullet resistance while looking like a snack.
+20% enemy detection range.

-15% lethal hit probability and -10% movement speed while worn.
A hit will put the wearer into wounded state, but will not destroy the suit. Explosives will kill the wearer and will destroy the suit. Melee damage will damage the suit and wound the wearer.
Can be obtained from Community boxes only!
Available for the human players only!

Hud costume butcher Psycho Butcher 280 N/A Become your enemies worst nightmare while resisting bullets.
+15% enemy detection range.

-25% lethal hit probability.
Immune to melee, wound, and stun attacks!
Can be obtained from Community boxes only!
Available for the human players only!

Hud costume reaper Costume, Reaper 222 3 Available in Pumpkin Boxes only!

Functions as a T2 Vest with 3 stages — undamaged, damaged, unchained

Has the following stats (undamaged/damaged/unchained):

  • +10/20/20% move speed
  • -15/25/25% lethal hit probability
  • +10/20/20% visibility
  • -25/50/50% night visibility (net 15/30/30% less visible at night)

During Halloween event, the stats for the unchained level increase to -42% lethal hit probability, +30% visibility, and -75% night visibility (net 45% less visible at night)

Hud costume vampire Vampire Wings 199 2 Available in Pumpkin Boxes only!

In both forms: flashbangs are lethal

  • Undamaged:
    • -5% lethal hit probability
    • +5% detectability
    • -30% night detectability
    • +8% speed
  • Blood thirsty:
    • -25% lethal hit probability
    • +10% detectability
    • -40% night detectability
    • +20% speed
    • Melee attacks restore the outfit to its undamaged state. (or just stabs? need to confirm this effect)
Hud costume chicken Costume, Chicken 100 2 Available in Pumpkin Boxes only!

Functions as a banana suit.

Has the following stats:

  • Undamaged:
    • +10% movement speed
    • +20% detectability
  • Damaged:
    • same as undamaged


Others[ | ]

Image Name Damage Effective radius Description
Naval mine Naval mine 3000 8.0 Available at Map 9 (so far).

Detonates in contact with Patrol Ships only.
Can not be bought, planted, disarmed or destroyed.


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