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I would change the order around a bit. Knowledge of what resource points are is required to understand the armory, so it should be above it. Similarly I think Maps are closely related to eachother, so perhaps Maps should be moved up right below Game Modes (Why is Objectives and game modes split across 3 categories instead of using subcategories?). Further I think understanding Line of Sight is so crucial that it belongs to the basic movement and health system, or right below it. Here's the order how I would do it:

  1. Getting started
  2. Movement and Shooting
  3. Health System
  4. Line of Sight, Vision
  5. Objectives and game modes
    1. Game modes
    2. Objectives
    3. Maps
  6. Mapview
  7. Ranks, experience and Scoring
  8. Weapons and equipment
  9. Resource Points
    1. Valuables
  10. Inventory, Armory and Stash
  11. Radio Calls
  12. Vehicles
  13. Squad control
  14. Combos and Badges
  15. Game controls

What do you think? --SasCologne (talk) 01:13, 19 December 2014 (UTC)