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Inventory, UI, Armory and Stash

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UI[edit | edit source]

The UI in RWR is kept relatively simple, so that the player's screen isn't occluded with UI elements.

Ui.jpg


Ui 1.png Primary weapon slot
Ui 2.png Secondary weapon/Support item slot
Ui 3.png Throwable item slot
Ui 4.png Wearable item slot
Ui 5.png Radio device - grayed out until you reach Corporal rank. The green dots below show which calls are available
Ui 6.png Name of the base you are actually in
Ui 7.png Capturing sector force bar (see Capturing Sectors)
Ui 8.png Squad icon - the first number shows the number of soldiers in your squad and the second the number of max soldiers your squad could have
Ui 9.png if a red cross is visible, it means there is at least one soldier with a Medkit as a secondary item




Inventory[edit | edit source]


When you access the inventory, you will see a tree-like window centered on your soldier. It mainly consist into 3 containers, which has been highlighted in 3 different colors to make it easier to visualize.
To interact within the containers you can either drag&drop items from a container to an other or press the mouse buttons.
LMB an item will equip it, no matter if it is in the world container or backpack.
RMB on an object which is in your equipment into the backpack, RMB on an object which is in your backpack will move it into the world container (e.g. on the ground, stash or armory in case you are interacting with those).
Holding Ctrl allows you to move a single item in/out of a stack.


Equipment-ui.jpg


Hold Manual keyF.png (by default) to call the inventory

Ui 1.png "World container": it shows the items lying around your soldier OR in the armory/stash if the solider stands next to them
Ui 2.png Equipment: here are the directly useable items shown
Ui 3.png Backpack: here are the items that are in your backpack shown
Ui 4.png this row shows the primary weapons in each of the 3 containers
Ui 5.png this row shows the secondary weapons/items in each of the 3 containers
Ui 6.png this row shows the throwables (i.e. grenades) in each of the 3 containers
Ui 7.png this row shows the wearables in each of the 3 containers
Ui 8.png this row shows the valuables in the containers "world" or "backpack". Valuables Can not be stored in the equipment
Ui 9.png shows your actual experience and resource points
Ui 10.png

shows the percentage of encumbrancy.
If it exceeds 100%, you will see a backpack attached to the soldier's back. The soldier's accuracy will be highly reduced as well as the movement speed. Accuracy decrease concerns only hitscan weapons, the projectile weapons are not affected.

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encumbrancy >100%



Armory[edit | edit source]

Armory.jpg
Armory is a facility where the players can buy or/and sell weapons, valuables, vests, equipment, etc. In the game its function is most similar to a shop.

The currency used at the armory is RP or Resource points. In the armories, the player can sell any kind of items, but can ONLY buy those weapons that belong to his own faction as well as those enemy weapons that are already unlocked for the same faction.
There is usually one armory every two bases.


Stash[edit | edit source]

Stash.jpg
Stash is a storage place for all kinds of items, vests and weapons like duplicates of rare weapons, weapons which can not be used currently due to their higher XP requirement, various support equipment like medkits, explosives like C4, etc. and all other stuff that can be picked up at some later stage, if and when needed.

It's wise to place some extra equipment into the stash for a later use, in the event that you are not close to an armory but near to a stash. Items that you have stored to the Stash are saved and can be accessed through every stash within a map and are also available between rounds in a Singleplayer campaign or Online invasion.

A stash can contain a maximum of 255 items in total but only 120 different types of items are shown. The content of the stash is server specific and not carried over between servers unless you play on an official invasion server, which share the profiles (and saved items) between each other.

Some Stashes are near armories while some other are located near the bases where there are no armories.