Running With Rifles Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Running With Rifles Wiki
117
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Handling mods
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Handling mods
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
= How to run a mod on a dedicated server? = * Use SteamCMD to download RWR on the server, see [http://runningwithrifles.com/phpBB3/viewtopic.php?f=9&t=1843] * Use SteamCMD to download the mod ** TODO: instructions ** Figure out the Workshop item ID from the URL: TODO instructions * Copy the mod SteamCMD downloaded to a location where the RWR server knows to look for it, media/packages/ * Create steam_workshop_items.txt in RWR server root folder and list the required Workshop item ID(s) there, one per line; clients use this info to ensure they have the correct resources * Duplicate the mod's gamemode script and edit server settings in it ** It's possible the mod's author has created a server specific starter script, located in media/packages/the_mod_folder/scripts/start_mod_server.as, filename may vary ** If there's no such example script, you may have to create it yourself from mod's campaign start script *** It totally depends on the mod, but if it's based on Vanilla campaign or templates, chances are you'll need to add something like this in the script <pre> settings.m_startServerCommand = """ <command class='start_server' server_name='MyModServer' server_port='1240' comment='Yes yes very nice mod server come see' url='' register_in_serverlist='1' mode='COOP' persistency='forever' max_players='24'> <client_faction id='0' /> </command> """; </pre> * Launch the server * Start your gamemode script in the console with ''start_script start_my_mod.as media/packages/the_mod_folder'' * For additional stuff about server setup, see [http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=4&t=2964]
Summary:
Please note that all contributions to the Running With Rifles Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab